C# Topics
- C# Intro
- C# String Methods
- C# Interview Programs
- C# Star Pattern
- C# Number Pattern
- Number Pattern 1
- Number Pattern 2
- Number Pattern 3
- Number Pattern 4
- Number Pattern 5
- Number Pattern 6
- Number Pattern 7
- Number Pattern 8
- Number Pattern 9
- Number Pattern 10
- Number Pattern 11
- Number Pattern 12
- Number Pattern 13
- Number Pattern 14
- Number Pattern 15
- Number Pattern 16
- Number Pattern 17
- Number Pattern 18
- Number Pattern 19
- Number Pattern 20
- Number Pattern 21
- Number Pattern 22
- Number Pattern 23
- Number Pattern 24
- Number Pattern 25
- Number Pattern 26
- Number Pattern 27
- Number Pattern 28
- Number Pattern 29
- Number Pattern 30
- Number Pattern 31
- Number Pattern 32
- Number Pattern 33
- Number Pattern 34
- Number Pattern 35
- Number Pattern 36
- Number Pattern 37
- Number Pattern 38
- Number Pattern 39
- Number Pattern 40
- Number Pattern 41
- Number Pattern 42
- Number Pattern 43
- Number Pattern 44
- Number Pattern 45
- Number Pattern 46
- Number Pattern 47
- Number Pattern 48
- Number Pattern 49
- Number Pattern 50
- Number Pattern 51
- Number Pattern 52
- Number Pattern 53
- Number Pattern 54
- Number Pattern 55
- Number Pattern 56
- Number Pattern 57
- Number Pattern 58
- Number Pattern 59
- Number Pattern 60
- Number Pattern 61
- Number Pattern 62
- C# Alphabet Pattern
C# Number Pattern 25
Photo Credit to CodeToFun
C# Number Pattern 25
Here`s a program that prints the above number pattern using C# Programming:
using System;
namespace myApp {
class Program {
static void Main(string[] args) {
int i, j;
for (i = 1; i <= 5; i++) {
for (j = i; j <= 5; j++) {
if (i < 4)
Console.Write(i);
else
Console.Write(6 - i);
}
Console.WriteLine();
}
}
}
}
💻 Testing the Program
When you run the above program, it will print the following output:
11111 2222 333 22 1
🧠 How the Program Works
Let's break down the logic behind the code:
- The program starts with the using System; directive, which allows the program to use classes and methods defined in the System namespace.
- The code defines a new namespace called myApp. Namespaces are used to organize and group related classes.
- Inside the myApp namespace, there's a class named Program. This is the entry point of the program, and it contains the Main method, which is the starting point of execution in a C# program.
- The Main method is declared with the signature static void Main(string[] args). It takes an array of strings as an argument, which can be used to pass command-line arguments to the program. However, in this specific program, the args array is not used.
- Inside the Main method, two integer variables i and j are declared without any initialization.
- The program enters a for loop with the variable i starting at 1 and ending when i becomes greater than 5. In each iteration, i is incremented by 1.
- Inside the outer for loop, there is another for loop with the variable j starting at the value of i and ending when j becomes greater than 5. In each iteration, j is incremented by 1. This nested loop will print characters based on the value of i.
- Inside the nested for loop, there is an if-else condition. The condition checks if the value of i is less than 4. If i is less than 4, it will execute the code inside the if block.
- If i is less than 4, the program will print the value of i using Console.Write(i). Since the Console.Write method does not add a new line, the characters will be printed on the same line.
- If i is not less than 4 (i.e., i is equal to 4 or 5), it will execute the code inside the else block.
- Inside the else block, the program will print the value 6 - i. This will result in printing 2 when i is 4 and 1 when i is 5. Again, the Console.Write method is used to print these characters on the same line.
- After the inner for loop completes, the program encounters Console.WriteLine();, which adds a new line after printing the characters in each row.
- The outer for loop continues until i becomes greater than 5, printing rows of characters based on the value of i.
💯 Tips for Enhancement:
Explore the versatility of this pattern by adjusting its parameters. Whether you increase or decrease the size, tweak the spacing, or modify the characters used, each change opens up a world of possibilities, allowing you to customize and create your unique visual effects.
✔ Conclusion:
Creating visually appealing patterns is not only a fun endeavour but also a great way to enhance your programming or design skills. We hope this tutorial has inspired you to explore the world of creative coding. Share your creations with us, and let your imagination run wild!
🤗 Closing Call-to-Action:
We'd love to see your unique interpretations of the number pattern. Share your creations in the comments below, and don't hesitate to reach out if you have any questions or suggestions for future tutorials. Happy coding!
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