C Topics
- C Intro
- C Control Statement
- C Control Loops
- C String Functions
- C Math Functions
- C Header Files
- C Interview Programs
- C Star Pattern
- C Number Pattern
- C Alphabet Pattern
- Alphabet Pattern 1
- Alphabet Pattern 2
- Alphabet Pattern 3
- Alphabet Pattern 4
- Alphabet Pattern 5
- Alphabet Pattern 6
- Alphabet Pattern 7
- Alphabet Pattern 8
- Alphabet Pattern 9
- Alphabet Pattern 10
- Alphabet Pattern 11
- Alphabet Pattern 12
- Alphabet Pattern 13
- Alphabet Pattern 14
- Alphabet Pattern 15
- Alphabet Pattern 16
- Alphabet Pattern 17
- Alphabet Pattern 18
- Alphabet Pattern 19
- Alphabet Pattern 20
- Alphabet Pattern 21
- Alphabet Pattern 22
- Alphabet Pattern 23
- Alphabet Pattern 24
- Alphabet Pattern 25
- Alphabet Pattern 26
- Alphabet Pattern 27
- Alphabet Pattern 28
- Alphabet Pattern 29
- Alphabet Pattern 30
- Alphabet Pattern 31
- Alphabet Pattern 32
- Alphabet Pattern 33
- Alphabet Pattern 34
C Alphabet Pattern 20
Photo Credit to CodeToFun
C Alphabet Pattern 20
Here`s a program that prints the above alphabet pattern using C Programming:
#include <stdio.h>
int main()
{
int i, j;
for(i=65; i<=69; i++)
{
for(j=69; j>=65; j--)
{
if(j > i)
printf(" ");
else
printf("%c", j);
}
printf("\n");
}
return 0;
}
💻 Testing the Program
When you run the above program, it will print the following output:
A BA CBA DCBA EDCBA
🧠 How the Program Works
Let's break down the logic behind the code:
- The program begins with the inclusion of the standard input/output library header file, <stdio.h>, which provides functions like printf and scanf.
- The main() function is defined as an int type, indicating that it will return an integer value to the operating system.
- Two integer variables, i and j, are declared. These variables will be used as loop counters.
- The outer loop is initiated using the for loop. The loop variable i is initialized to 65 (ASCII value for 'A') and will continue as long as i is less than or equal to 69 (ASCII value for 'E'). The loop increments i by 1 in each iteration.
- Inside the outer loop, there is another loop, the inner loop, also initiated using the for loop. The loop variable j is initialized to 69 (ASCII value for 'E') and will continue as long as j is greater than or equal to 65 (ASCII value for 'A'). The loop decrements j by 1 in each iteration.
- Within the inner loop, there is an if-else statement. It checks if j is greater than i. If this condition is true, a space character is printed using printf(" "). Otherwise, if j is less than or equal to i, the character represented by the ASCII value of j is printed using printf("%c", j).
- After the inner loop finishes executing, a newline character (\n) is printed using printf("\n"), which moves the cursor to the next line.
- The outer loop continues to the next iteration, and steps 5-7 are repeated until i is no longer less than or equal to 69.
- Finally, the main() function ends, and the value of 0 is returned to the operating system using return 0;, indicating successful execution of the program.
💯 Tips for Enhancement:
Explore the versatility of this pattern by adjusting its parameters. Whether you increase or decrease the size, tweak the spacing, or modify the characters used, each change opens up a world of possibilities, allowing you to customize and create your unique visual effects.
✔ Conclusion:
Creating visually appealing patterns is not only a fun endeavour but also a great way to enhance your programming or design skills. We hope this tutorial has inspired you to explore the world of creative coding. Share your creations with us, and let your imagination run wild!
🤗 Closing Call-to-Action:
We'd love to see your unique interpretations of the alphabet pattern. Share your creations in the comments below, and don't hesitate to reach out if you have any questions or suggestions for future tutorials. Happy coding!
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