C# Topics
- C# Intro
- C# String Methods
- C# Interview Programs
- C# Star Pattern
- C# Number Pattern
- Number Pattern 1
- Number Pattern 2
- Number Pattern 3
- Number Pattern 4
- Number Pattern 5
- Number Pattern 6
- Number Pattern 7
- Number Pattern 8
- Number Pattern 9
- Number Pattern 10
- Number Pattern 11
- Number Pattern 12
- Number Pattern 13
- Number Pattern 14
- Number Pattern 15
- Number Pattern 16
- Number Pattern 17
- Number Pattern 18
- Number Pattern 19
- Number Pattern 20
- Number Pattern 21
- Number Pattern 22
- Number Pattern 23
- Number Pattern 24
- Number Pattern 25
- Number Pattern 26
- Number Pattern 27
- Number Pattern 28
- Number Pattern 29
- Number Pattern 30
- Number Pattern 31
- Number Pattern 32
- Number Pattern 33
- Number Pattern 34
- Number Pattern 35
- Number Pattern 36
- Number Pattern 37
- Number Pattern 38
- Number Pattern 39
- Number Pattern 40
- Number Pattern 41
- Number Pattern 42
- Number Pattern 43
- Number Pattern 44
- Number Pattern 45
- Number Pattern 46
- Number Pattern 47
- Number Pattern 48
- Number Pattern 49
- Number Pattern 50
- Number Pattern 51
- Number Pattern 52
- Number Pattern 53
- Number Pattern 54
- Number Pattern 55
- Number Pattern 56
- Number Pattern 57
- Number Pattern 58
- Number Pattern 59
- Number Pattern 60
- Number Pattern 61
- Number Pattern 62
- C# Alphabet Pattern
C# Number Pattern 32
Photo Credit to CodeToFun
C# Number Pattern 32
Here`s a program that prints the above number pattern using C# Programming:
using System;
namespace myApp {
class Program {
static void Main(string[] args) {
int i, j;
for (i = 1; i <= 5; i++) {
for (j = 1; j <= i; j++)
Console.Write((9 + i + j) + " ");
Console.WriteLine();
}
}
}
}
💻 Testing the Program
When you run the above program, it will print the following output:
11 12 13 13 14 15 14 15 16 17 15 16 17 18 19
🧠 How the Program Works
Let's break down the logic behind the code:
- The program starts with the using System; statement, which allows you to access types and members from the System namespace, including the Console class used for input and output.
- The namespace myApp block encloses the program's code within the myApp namespace. Namespaces are used to organize code and avoid naming conflicts with other libraries or classes.
- Inside the myApp namespace, there is a class Program, which contains the program's code.
- The Main method is the entry point of the program. It is static (meaning it belongs to the class itself rather than an instance of the class) and takes a string array args as its parameter, which is used to pass command-line arguments to the program. However, in this case, the args array is not used.
- Two integer variables i and j are declared at the beginning of the Main method. These variables will be used in the subsequent loops.
- The outer for loop initializes i with 1, and as long as i is less than or equal to 5, the loop continues. In each iteration of the outer loop, i is incremented by 1.
- Inside the outer loop, there is an inner for loop. The inner for loop initializes j with 1, and as long as j is less than or equal to i, the loop continues. In each iteration of the inner loop, j is incremented by 1.
- Within the inner for loop, the program writes the value of (9 + i + j) followed by a space using Console.Write(...). The expression (9 + i + j) calculates a new value based on the current values of i and j.
- After the inner for loop finishes, the program moves to the next line using Console.WriteLine();, which adds a newline character, creating a new line for the next iteration of the outer loop.
- The outer loop continues its iterations until i becomes greater than 5, at which point the program exits the loop, and the Main method finishes.
- The program execution ends, and the application closes.
💯 Tips for Enhancement:
Explore the versatility of this pattern by adjusting its parameters. Whether you increase or decrease the size, tweak the spacing, or modify the characters used, each change opens up a world of possibilities, allowing you to customize and create your unique visual effects.
✔ Conclusion:
Creating visually appealing patterns is not only a fun endeavour but also a great way to enhance your programming or design skills. We hope this tutorial has inspired you to explore the world of creative coding. Share your creations with us, and let your imagination run wild!
🤗 Closing Call-to-Action:
We'd love to see your unique interpretations of the number pattern. Share your creations in the comments below, and don't hesitate to reach out if you have any questions or suggestions for future tutorials. Happy coding!
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