C# Topics
- C# Intro
- C# String Methods
- C# Interview Programs
- C# Star Pattern
- C# Number Pattern
- Number Pattern 1
- Number Pattern 2
- Number Pattern 3
- Number Pattern 4
- Number Pattern 5
- Number Pattern 6
- Number Pattern 7
- Number Pattern 8
- Number Pattern 9
- Number Pattern 10
- Number Pattern 11
- Number Pattern 12
- Number Pattern 13
- Number Pattern 14
- Number Pattern 15
- Number Pattern 16
- Number Pattern 17
- Number Pattern 18
- Number Pattern 19
- Number Pattern 20
- Number Pattern 21
- Number Pattern 22
- Number Pattern 23
- Number Pattern 24
- Number Pattern 25
- Number Pattern 26
- Number Pattern 27
- Number Pattern 28
- Number Pattern 29
- Number Pattern 30
- Number Pattern 31
- Number Pattern 32
- Number Pattern 33
- Number Pattern 34
- Number Pattern 35
- Number Pattern 36
- Number Pattern 37
- Number Pattern 38
- Number Pattern 39
- Number Pattern 40
- Number Pattern 41
- Number Pattern 42
- Number Pattern 43
- Number Pattern 44
- Number Pattern 45
- Number Pattern 46
- Number Pattern 47
- Number Pattern 48
- Number Pattern 49
- Number Pattern 50
- Number Pattern 51
- Number Pattern 52
- Number Pattern 53
- Number Pattern 54
- Number Pattern 55
- Number Pattern 56
- Number Pattern 57
- Number Pattern 58
- Number Pattern 59
- Number Pattern 60
- Number Pattern 61
- Number Pattern 62
- C# Alphabet Pattern
C# Number Pattern 18
Photo Credit to CodeToFun
C# Number Pattern 18
Here`s a program that prints the above number pattern using C# Programming:
using System;
namespace myApp {
class Program {
static void Main(string[] args) {
int i, j, k;
for (i = 1; i <= 5; i++) {
if (i % 2 == 0)
k = 2;
else
k = 1;
for (j = 1; j <= i; j++) {
Console.Write(k + " ");
k += 2;
}
Console.WriteLine();
}
}
}
}
💻 Testing the Program
When you run the above program, it will print the following output:
1 2 4 1 3 5 2 4 6 8 1 3 5 7 9
🧠 How the Program Works
Let's break down the logic behind the code:
- Importing the System namespace: The program starts with the using System; statement. This allows the code to use classes and functions from the System namespace, which contains fundamental types and classes like Console.
- Creating the myApp namespace: The program defines a namespace called myApp. Namespaces help organize code and prevent naming conflicts.
- Defining the Program class: Within the myApp namespace, there is a class named Program. This class contains the Main method, which serves as the entry point of the program.
- Declaring variables: Inside the Main method, three integer variables are declared: i, j, and k. These variables will be used in the loops and other calculations.
- Outer for loop: The program enters a for loop with i initialized to 1, and it will iterate as long as i is less than or equal to 5 (i <= 5). After each iteration, i is incremented by 1 (i++).
- Inner if-else statement: Within the outer for loop, there's an if-else statement. It checks whether i is even (i % 2 == 0). If i is even, k is assigned the value of 2; otherwise, it is assigned the value of 1.
- Inner for loop: After determining the value of k, the program enters an inner for loop with j initialized to 1. It will iterate as long as j is less than or equal to i (j <= i). After each iteration, j is incremented by 1 (j++).
- Writing the output: Inside the inner for loop, the program prints the value of k followed by a space using Console.Write(k + " ");. Then, it increments k by 2 (k += 2) to get ready for the next iteration of the inner loop.
- Newline: After completing the inner for loop, the program writes a newline character (\n) using Console.WriteLine();. This moves the output to the next line before the next iteration of the outer for loop.
- Repeat: The outer for loop continues to iterate as long as the condition i <= 5 is true, and the inner loops are executed accordingly.
💯 Tips for Enhancement:
Explore the versatility of this pattern by adjusting its parameters. Whether you increase or decrease the size, tweak the spacing, or modify the characters used, each change opens up a world of possibilities, allowing you to customize and create your unique visual effects.
✔ Conclusion:
Creating visually appealing patterns is not only a fun endeavour but also a great way to enhance your programming or design skills. We hope this tutorial has inspired you to explore the world of creative coding. Share your creations with us, and let your imagination run wild!
🤗 Closing Call-to-Action:
We'd love to see your unique interpretations of the number pattern. Share your creations in the comments below, and don't hesitate to reach out if you have any questions or suggestions for future tutorials. Happy coding!
👨💻 Join our Community:
Author
For over eight years, I worked as a full-stack web developer. Now, I have chosen my profession as a full-time blogger at codetofun.com.
Buy me a coffee to make codetofun.com free for everyone.
Buy me a Coffee
If you have any doubts regarding this article (C# Number Pattern 18) please comment here. I will help you immediately.