C# Topics
- C# Intro
- C# String Methods
- C# Interview Programs
- C# Star Pattern
- C# Number Pattern
- C# Alphabet Pattern
- Alphabet Pattern 1
- Alphabet Pattern 2
- Alphabet Pattern 3
- Alphabet Pattern 4
- Alphabet Pattern 5
- Alphabet Pattern 6
- Alphabet Pattern 7
- Alphabet Pattern 8
- Alphabet Pattern 9
- Alphabet Pattern 10
- Alphabet Pattern 11
- Alphabet Pattern 12
- Alphabet Pattern 13
- Alphabet Pattern 14
- Alphabet Pattern 15
- Alphabet Pattern 16
- Alphabet Pattern 17
- Alphabet Pattern 18
- Alphabet Pattern 19
- Alphabet Pattern 20
- Alphabet Pattern 21
- Alphabet Pattern 22
- Alphabet Pattern 23
- Alphabet Pattern 24
- Alphabet Pattern 25
- Alphabet Pattern 26
- Alphabet Pattern 27
- Alphabet Pattern 28
- Alphabet Pattern 29
- Alphabet Pattern 30
- Alphabet Pattern 31
- Alphabet Pattern 32
- Alphabet Pattern 33
- Alphabet Pattern 34
C# Alphabet Pattern 26
Photo Credit to CodeToFun
C# Alphabet Pattern 26
Here`s a program that prints the above alphabet pattern using C# Programming:
using System;
namespace myApp {
class Program {
static void Main(string[] args) {
int i, j, k;
char[] alpha = "ABCDEFGHIJKLMNOPQRSTUVWXYZ".ToCharArray();
for (i = 0; i <= 4; i++) {
for (j = i; j <= 4; j++)
Console.Write(alpha[j]);
for (k = i; k > 0; k--)
Console.Write(alpha[k - 1]);
Console.WriteLine();
}
}
}
}
💻 Testing the Program
When you run the above program, it will print the following output:
ABCDE BCDEA CDEBA DECBA EDCBA
🧠 How the Program Works
Let's break down the logic behind the code:
- The program starts by importing the System namespace, which provides access to the fundamental C# programming elements, including the Console class that allows us to interact with the console.
- The myApp namespace is defined. Namespaces are used to organize code, and they help avoid naming conflicts between different parts of a program.
- Inside the myApp namespace, there is a class named Program. This is the entry point of the program, containing the Main method where the program execution begins.
- In the Main method, three integer variables i, j, and k are declared without any initial values.
- A character array named alpha is initialized with the English alphabet ("ABCDEFGHIJKLMNOPQRSTUVWXYZ"). Each character of the string is converted to a character array using the ToCharArray() method. This will allow us to access individual characters easily.
- The program then enters a nested loop structure. The outer loop runs from i=0 to i=4.
- The first inner loop starts with j=i and runs as long as j<=4. The purpose of this loop is to print characters from the alpha array, starting from the index specified by i and ending at the last index (4). This will print the characters at positions i, i+1, i+2, i+3, and i+4 of the alpha array.
- After printing the characters using the first inner loop, the second inner loop starts with k=i and runs as long as k>0. This loop is used to print characters from the alpha array in reverse order. It prints characters at positions k-1, k-2, ..., 1 of the alpha array.
- After printing the characters using both inner loops, the program moves to a new line using Console.WriteLine() to create a new row of characters.
💯 Tips for Enhancement:
Explore the versatility of this pattern by adjusting its parameters. Whether you increase or decrease the size, tweak the spacing, or modify the characters used, each change opens up a world of possibilities, allowing you to customize and create your unique visual effects.
✔ Conclusion:
Creating visually appealing patterns is not only a fun endeavour but also a great way to enhance your programming or design skills. We hope this tutorial has inspired you to explore the world of creative coding. Share your creations with us, and let your imagination run wild!
🤗 Closing Call-to-Action:
We'd love to see your unique interpretations of the alphabet pattern. Share your creations in the comments below, and don't hesitate to reach out if you have any questions or suggestions for future tutorials. Happy coding!
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