C# Topics
- C# Intro
- C# String Methods
- C# Interview Programs
- C# Star Pattern
- C# Number Pattern
- Number Pattern 1
- Number Pattern 2
- Number Pattern 3
- Number Pattern 4
- Number Pattern 5
- Number Pattern 6
- Number Pattern 7
- Number Pattern 8
- Number Pattern 9
- Number Pattern 10
- Number Pattern 11
- Number Pattern 12
- Number Pattern 13
- Number Pattern 14
- Number Pattern 15
- Number Pattern 16
- Number Pattern 17
- Number Pattern 18
- Number Pattern 19
- Number Pattern 20
- Number Pattern 21
- Number Pattern 22
- Number Pattern 23
- Number Pattern 24
- Number Pattern 25
- Number Pattern 26
- Number Pattern 27
- Number Pattern 28
- Number Pattern 29
- Number Pattern 30
- Number Pattern 31
- Number Pattern 32
- Number Pattern 33
- Number Pattern 34
- Number Pattern 35
- Number Pattern 36
- Number Pattern 37
- Number Pattern 38
- Number Pattern 39
- Number Pattern 40
- Number Pattern 41
- Number Pattern 42
- Number Pattern 43
- Number Pattern 44
- Number Pattern 45
- Number Pattern 46
- Number Pattern 47
- Number Pattern 48
- Number Pattern 49
- Number Pattern 50
- Number Pattern 51
- Number Pattern 52
- Number Pattern 53
- Number Pattern 54
- Number Pattern 55
- Number Pattern 56
- Number Pattern 57
- Number Pattern 58
- Number Pattern 59
- Number Pattern 60
- Number Pattern 61
- Number Pattern 62
- C# Alphabet Pattern
C# Number Pattern 24
Photo Credit to CodeToFun
C# Number Pattern 24
Here`s a program that prints the above number pattern using C# Programming:
using System;
namespace myApp {
class Program {
static void Main(string[] args) {
int i, j, k;
k = 1;
for (i = 1; i <= 5; i += 2) {
for (j = 5; j >= 1; j--) {
if (j > i)
Console.Write(" ");
else
Console.Write(k++ + " ");
}
Console.WriteLine();
}
}
}
}
💻 Testing the Program
When you run the above program, it will print the following output:
1 2 3 4 5 6 7 8 9
🧠 How the Program Works
Let's break down the logic behind the code:
- The using System; statement indicates that the program is using classes and functionalities from the System namespace, which is a part of the .NET Framework and contains fundamental types and low-level classes.
- The program defines a new namespace called myApp. Namespaces help organize code and avoid naming conflicts.
- Inside the myApp namespace, there is a class named Program.
- The Main method is the entry point of the program. It is a static method that does not require an instance of the Program class to be called. The program starts its execution from this method.
- Three integer variables i, j, and k are declared to be used in the program.
- k is assigned the value 1.
- The outer for loop: for(i=1; i<=5; i+=2) - This loop runs as long as i is less than or equal to 5, with i incremented by 2 in each iteration.
- Inside the outer loop, there is another for loop: for(j=5; j>=1; j--) - This loop runs as long as j is greater than or equal to 1, with j decremented by 1 in each iteration.
- Inside the inner for loop, there is an if-else statement:
- if (j > i) - This condition checks if the value of j is greater than i. If true, it means the program needs to print a space character.
- else - If the condition is false, it means j is not greater than i, and the program needs to print a number.
- If j is greater than i, a space character is printed using Console.Write(" ").
- If j is not greater than i, the value of k is printed using Console.Write(k++ +" "). The k++ means the value of k is printed first, and then k is incremented by 1.
- The outer loop (for(i=1; i<=5; i+=2)) moves to the next iteration, and the process continues until the condition i<=5 becomes false.
- After printing a row of numbers and spaces, a new line is created using Console.WriteLine(); to move to the next line for the next row.
💯 Tips for Enhancement:
Explore the versatility of this pattern by adjusting its parameters. Whether you increase or decrease the size, tweak the spacing, or modify the characters used, each change opens up a world of possibilities, allowing you to customize and create your unique visual effects.
✔ Conclusion:
Creating visually appealing patterns is not only a fun endeavour but also a great way to enhance your programming or design skills. We hope this tutorial has inspired you to explore the world of creative coding. Share your creations with us, and let your imagination run wild!
🤗 Closing Call-to-Action:
We'd love to see your unique interpretations of the number pattern. Share your creations in the comments below, and don't hesitate to reach out if you have any questions or suggestions for future tutorials. Happy coding!
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